VVVVVV was developed almost entirely by the one-man operation Distractionware, previously responsible for several web games like Don’t Look Back (which you can play right here) that look like they were yanked right out of the Atari era. But don’t let the giant pixels and 8-bit sounds fool you; VVVVVV’s retro aesthetic masks a well-crafted, modern game that your Commodore 64 could have never pulled off.
In VVVVVV you traverse single-screen, pitfall-laden rooms armed only with the ability to instantaneously switch gravity’s pull from floor to ceiling, and vice-versa. A few games have used this mechanic in the past, perhaps most notably Metal Storm for the NES, but VVVVVV doesn’t feature any combat, instead focusing on exploration and, to some extent, puzzle-solving.
VVVVVV is a retro styled 2D platformer by Terry Cavanagh, creator of dozens of free games. You play as the fearless leader of a team of dimension exploring scientists who inadvertently crash, and are separated. The game involves exploring the strange world you’ve found yourself in, and reuniting your friends.
VVVVVV explores one simple game mechanic: you cannot jump – instead, you reverse your own gravity at the press of a button. The game focuses on playing with this mechanic in a variety of interesting ways.
The game is designed not to artificially gate your progress. In VVVVVV there are no locks, no power-ups, no switches, nothing to stop you progressing except the challenges themselves.
- Elegant, minimalistic level design.
- Challenging, fast and fun gameplay.
- Frequent checkpoints mean you never have to replay challenges you’ve already beaten.
- Over half an hour of chiptune music by composer Magnus Pålsson.
- Special game modes, including time trials and a no death mode.
Publisher: Terry Cavanagh
Developer: Terry Cavanagh
Genre: Action, Indie