Serious Games by Ralf Dörner-P2P
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment. Undergraduate and graduate students from various disciplines who want to learn about serious games are one target group of this book. Prospective developers of serious games are another, as they can use the book for self-study in order to learn about the distinctive features of serious game design and development. And ultimately, the book also addresses prospective users of serious game technologies by providing them with a solid basis for judging the advantages and limitations of serious games in different application areas such as game-based learning, training and simulation or games for health.

Serious Games: Foundations, Concepts and Practice by Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer-P2P
English | ePUB reader | Tech & Devices | 6 MB
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