Releaselog

Medieval 2 Total War Update 1.2-ViTALiTY

If I wrote that previous patch from Silverfall could be called a biggie, this one moves the limites way further. Imagine that: 1 update with the size of full CD. That’s little insane, and it tells a lot about the developers, who rushed on the release date but didn’t finish the game too much. They added a lot of new features though: map editors, extended multiplayer, new game modes and so on. If you still play this amazing game, you should get it no matter this incredible size.

The final patch 1.2 for Medieval II: Total War has been released. The patch is huge and it includes tons of new features. Changes: Units do not clump together when told to complete a 180 degree turn. Janissary Musketeers now fire consistently. Enemy AI army formations in bridge battles now allow their own artillery to fire. Enemy cannons do not fire at unbreakable walls. Grouped archers out of ammo will attack enemy units in melee combat when ordered to do so. AI does not deploy outside of enemy gates. When defending an enemy settlement with multiple exits, taking your army out of the side/back door does not make it easier to defeat the enemy. Siege AI is not passive.

Cavalry can now charge a spearman army. General’s bodyguard unit now marches correctly outside castles. AI now effectively assaults 2nd tier of a Fortress. Sallying AI army now reacts properly to being assaulted from 2 sides Attacking Siege AI concentrates on taking the settlement rather than chasing down units outside the settlement. Generals are now more effective at chasing down routing units. Enemy AI reacts to being bombarded with Trebuchets while inside a settlement. Siege AI now more difficult to defeat if player places missile units outside the walls. AI controls it units more effectively in a Citadel AI artillery more decisive in its positioning Remaining AI army now advances to use siege equipment And much more (full changelog).

Release name: Medieval.2.Total.War.Update.1.2-ViTALiTY
Size: 621 MB, vty-m2t2
Protection: SafeDisc 4.60
Links: homepage, patch only, torrent soon

Comments (16)

Feel free to post your Medieval 2 Total War Update 1.2-ViTALiTY torrent, subtitles, samples, free download, quality, NFO, Rapidshare, crack, serial, requirements or whatever-related comments here. Don't be rude (permban), use only English, don't go offtopic and read FAQ before asking a question. Owners of this website aren't responsible for content of comments.
  1. tony
    May 6th, 2007 | 13:59

    Whenever i install a update over a cracked game the game fails any ideas on how to overcome this.

  2. MellowHexagon
    May 6th, 2007 | 14:04

    -Backup saved games
    -uninstall
    -re-install
    -Patch
    -Crack

    =)

  3. Link King
    May 6th, 2007 | 14:55
  4. Link King
    May 6th, 2007 | 14:55
  5. Q
    May 6th, 2007 | 16:20

    backup the original game exe, when you need to patch unarchive ;)

  6. Tric
    May 6th, 2007 | 18:34

    The first Medieval pwns this.

  7. computerguy
    May 9th, 2007 | 13:57

    When is the torrent coming?

  8. Manuk
    May 12th, 2007 | 06:59

    Something is wrong with the crack, after the first/two turns it freezes (generally when comes the France Turn AI), in some forums there are a lot of reports that the problem is with the crack, the original one hasn’t that problem.

  9. Uruk
    May 20th, 2007 | 11:06

    I confirm Manuk’s post, the crack is flawed.
    If vitality reads this or if anyone has his email/URL, pls tell him that the community desperately needs a new crack, since the game is worthless without the single player campaign.

  10. computerguy
    May 25th, 2007 | 20:33

    Well, the crack actually works fine on my system!

  11. nee
    May 26th, 2007 | 04:39

    really? it dosent freeze at turn 3 with france? i tried with various factions, even as france, but it would ALWAYS be End Turn at turn 2/3, and the game would just hang there like the AI went out for lunch

  12. Player
    May 29th, 2007 | 21:43

    it freeze to me, too, playing with the spanish

  13. nee
    June 1st, 2007 | 05:12

    found a way to make it work- just get an old savegame (i used a litemod savegame) and start off from there. after that, the freezing no longer occurs. you’ll notice the extra features, although i’m still unconfirmed if the cahnges really take effect.

    after that making a new campaign works

  14. xxx-360034
    October 18th, 2007 | 11:42

    I also have expirienced the freeze in france turn, but when i try with a old save it works ok. Only that i have no text explenations of traits and retinues in campaign map. I dont know if it is crack or patch 1.2. ..

  15. jj
    March 18th, 2008 | 16:23

    will someone post a torrent?

  16. Jorge EJPJr
    April 22nd, 2008 | 17:05

    Hi all, I see that posted a crack here, but is of Original Game, I wanted crack of Expansion Kingdom. Someone can help me???

    thanks.

Your Ad Here

Leave a reply

Hot info about new scene releases!