Making Music & Rhythm Browser Games: Creating “Audio” Game Mechanics for Phaser.js Gaming Frameworks v3.24+ & v2.x.x-P2P
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through “Music & Rhythm” audio game development. This tutorial has both v3.16+ & v2.x.x encoding. It’s perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
Discover how to create online “Music & Rhythm” games using the methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish this chapter, you will have a production pipeline ready to create as many different “audio” games as your imagination can dream of!
You’ll also get bonus content, download examples, game variations, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes.

Making Music & Rhythm Browser Games: Creating “Audio” Game Mechanics for Phaser.js Gaming Frameworks v3.24+ & v2.x.x-P2P
English | 2020 | ASIN : B08L41GX9M | 231 Pages | PDF, EPUB, AZW3 | 18.29 MB
Download: ( NITROFLARE ) | ( RAPIDGATOR )

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Making Music & Rhythm Browser Games: Creating “Audio” Game Mechanics for Phaser.js Gaming Frameworks v3.24+ & v2.x.x-P2P
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