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Introduction to Computer Graphics by Fabio Ganovelli-P2P

Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game.

Introduction to Computer Graphics: A Practical Learning Approach by Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto-P2P
English | 422  pages | ePUB | 7.5  MB
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