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	<title>Comments on: EA cancels Command &amp; Conquer: Tiberium</title>
	<atom:link href="http://www.rlslog.net/ea-cancels-command-conquer-tiberium/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/</link>
	<description>Hot info about new scene releases!</description>
	<lastBuildDate>Mon, 23 Nov 2009 10:35:11 -0500</lastBuildDate>
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		<title>By: AcidGlow</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-512056</link>
		<dc:creator>AcidGlow</dc:creator>
		<pubDate>Fri, 24 Oct 2008 03:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-512056</guid>
		<description>Talking of EA &quot;quality&quot; control that&#039;s non existant I&#039;m not surprised that they sent a wrong edition of RA3 to me. Sent normal pre-order rsther than the Premium that I ordered.</description>
		<content:encoded><![CDATA[<p>Talking of EA &#8220;quality&#8221; control that&#8217;s non existant I&#8217;m not surprised that they sent a wrong edition of RA3 to me. Sent normal pre-order rsther than the Premium that I ordered.</p>
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		<title>By: stefanov</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-487993</link>
		<dc:creator>stefanov</dc:creator>
		<pubDate>Fri, 03 Oct 2008 15:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-487993</guid>
		<description>idiot.
cnc storyline won&#039;t end
thanks to ea</description>
		<content:encoded><![CDATA[<p>idiot.<br />
cnc storyline won&#8217;t end<br />
thanks to ea</p>
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		<title>By: Ian</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-487748</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Fri, 03 Oct 2008 08:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-487748</guid>
		<description>@29 Andrew McDougall 
I don&#039;t think anyone can honestly disagree with you there...</description>
		<content:encoded><![CDATA[<p>@29 Andrew McDougall<br />
I don&#8217;t think anyone can honestly disagree with you there&#8230;</p>
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		<title>By: Jon</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486331</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 01 Oct 2008 18:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486331</guid>
		<description>This really works you can get cash too
http://www.360Elite4free.com/index.php?ref=4316541</description>
		<content:encoded><![CDATA[<p>This really works you can get cash too<br />
<a href="http://www.360Elite4free.com/index.php?ref=4316541" rel="nofollow">http://www.360Elite4free.com/index.php?ref=4316541</a></p>
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		<title>By: ssrat</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486296</link>
		<dc:creator>ssrat</dc:creator>
		<pubDate>Wed, 01 Oct 2008 18:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486296</guid>
		<description>Renegade did not have any FPS programmers on staff if I remember right (or were brand new)

This one they did take guys from other FPS series for this so they had the basics covered.

I was not to impressed by WHEN they set the series, but I did hope it would have meant that after it was released, we could have seen one set in the Red Alert timeline</description>
		<content:encoded><![CDATA[<p>Renegade did not have any FPS programmers on staff if I remember right (or were brand new)</p>
<p>This one they did take guys from other FPS series for this so they had the basics covered.</p>
<p>I was not to impressed by WHEN they set the series, but I did hope it would have meant that after it was released, we could have seen one set in the Red Alert timeline</p>
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		<title>By: Andrew McDougall</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486212</link>
		<dc:creator>Andrew McDougall</dc:creator>
		<pubDate>Wed, 01 Oct 2008 17:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486212</guid>
		<description>I personally think EA ruined the franchise of C&amp;C, others will disagree, respectively. Was kind of shocked though at the comments as to why, EA doesn&#039;t usually make any quality games anyway. But there again, renegade was the experimental game for C&amp;C and that failed miserably, so maybe in a way it was the best move as there are too many really good fps to contend with.</description>
		<content:encoded><![CDATA[<p>I personally think EA ruined the franchise of C&amp;C, others will disagree, respectively. Was kind of shocked though at the comments as to why, EA doesn&#8217;t usually make any quality games anyway. But there again, renegade was the experimental game for C&amp;C and that failed miserably, so maybe in a way it was the best move as there are too many really good fps to contend with.</p>
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		<title>By: jonnyboy</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486203</link>
		<dc:creator>jonnyboy</dc:creator>
		<pubDate>Wed, 01 Oct 2008 17:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486203</guid>
		<description>Seriously guys EA have raised their standards a lot lately, especially on consoles, just look at their latest Xbox 360 releases &quot;Facebreaker&quot; what a masterfull piece of gaming-making it was, actually calling it a game is doind an injustice to such a wonderful peice of art, forget Shadow of the Colossous, Mario 64, Grand Theft Auto IV... if you want real quality then buy Facebreaker!</description>
		<content:encoded><![CDATA[<p>Seriously guys EA have raised their standards a lot lately, especially on consoles, just look at their latest Xbox 360 releases &#8220;Facebreaker&#8221; what a masterfull piece of gaming-making it was, actually calling it a game is doind an injustice to such a wonderful peice of art, forget Shadow of the Colossous, Mario 64, Grand Theft Auto IV&#8230; if you want real quality then buy Facebreaker!</p>
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		<title>By: Rockatansky</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486179</link>
		<dc:creator>Rockatansky</dc:creator>
		<pubDate>Wed, 01 Oct 2008 16:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486179</guid>
		<description>The game trailer was goodlooking. I really dont get it. A new first person it will be for C&amp;C. Shame.</description>
		<content:encoded><![CDATA[<p>The game trailer was goodlooking. I really dont get it. A new first person it will be for C&amp;C. Shame.</p>
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		<title>By: neb</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486155</link>
		<dc:creator>neb</dc:creator>
		<pubDate>Wed, 01 Oct 2008 15:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486155</guid>
		<description>EA releases a lot of crap. This game must have been very bad to get cut by such low standards.</description>
		<content:encoded><![CDATA[<p>EA releases a lot of crap. This game must have been very bad to get cut by such low standards.</p>
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		<title>By: Tuha</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486152</link>
		<dc:creator>Tuha</dc:creator>
		<pubDate>Wed, 01 Oct 2008 15:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486152</guid>
		<description>no, please. let me wake up into the real world where tiberium isnt cancelled!
Seriously I was looking forward to play this game...</description>
		<content:encoded><![CDATA[<p>no, please. let me wake up into the real world where tiberium isnt cancelled!<br />
Seriously I was looking forward to play this game&#8230;</p>
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		<title>By: Ian</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486129</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 01 Oct 2008 15:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486129</guid>
		<description>I&#039;ll code it myself, just using the Source engine.
Copyright? Need to find me first....</description>
		<content:encoded><![CDATA[<p>I&#8217;ll code it myself, just using the Source engine.<br />
Copyright? Need to find me first&#8230;.</p>
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		<title>By: Ian</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486124</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 01 Oct 2008 15:07:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486124</guid>
		<description>&quot;a victim of an internal quality-control audit by EA&quot;
Are you f*cking sh*tting me?!
Ave you seen the load of cr*p coming from EA lately?!
This is NOT the real reason, it probably just took too long, and EA couldn&#039;t make enough money with it. C*nts.</description>
		<content:encoded><![CDATA[<p>&#8220;a victim of an internal quality-control audit by EA&#8221;<br />
Are you f*cking sh*tting me?!<br />
Ave you seen the load of cr*p coming from EA lately?!<br />
This is NOT the real reason, it probably just took too long, and EA couldn&#8217;t make enough money with it. C*nts.</p>
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		<title>By: hunter</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486115</link>
		<dc:creator>hunter</dc:creator>
		<pubDate>Wed, 01 Oct 2008 14:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486115</guid>
		<description>quality????? yeah right EA has high quality standards!!!!! of course just look games like madden, it has quality standars because it´s the same F$#$%&amp; game that they made 6 years ago!!!!! so they keep fixing it every year too bad they also charge for it.... i´m sure that the real reason why this game was canceled is because they couldn´t find a way to add &quot;downloable extras&quot; to milk money from their customers.... and that´s something their high quality standards can´t allow!!!!!</description>
		<content:encoded><![CDATA[<p>quality????? yeah right EA has high quality standards!!!!! of course just look games like madden, it has quality standars because it´s the same F$#$%&amp; game that they made 6 years ago!!!!! so they keep fixing it every year too bad they also charge for it&#8230;. i´m sure that the real reason why this game was canceled is because they couldn´t find a way to add &#8220;downloable extras&#8221; to milk money from their customers&#8230;. and that´s something their high quality standards can´t allow!!!!!</p>
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		<title>By: Eagle</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486102</link>
		<dc:creator>Eagle</dc:creator>
		<pubDate>Wed, 01 Oct 2008 14:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486102</guid>
		<description>Fck i was waiting for that.
Screw you EA .I.</description>
		<content:encoded><![CDATA[<p>Fck i was waiting for that.<br />
Screw you EA .I.</p>
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		<title>By: Steve</title>
		<link>http://www.rlslog.net/ea-cancels-command-conquer-tiberium/comment-page-1/#comment-486093</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Wed, 01 Oct 2008 13:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rlslog.net/?p=14266#comment-486093</guid>
		<description>XYU you said a mouthful there.

EA is a business like any other. Why spend money on games you will not make money on when you can just ignore them and sell a new one. I would bet anyone that if EA sold a game for $10 (or even free)and every update was purchasable ... you&#039;d see games with a long shelf life and constant updates that not only reflect the &#039;quality&#039; of the intended game but met consumer&#039;s needs.

EA is probably just shelving the game until they can milk end users for cash with in-game purchases. Like with Bad Company.</description>
		<content:encoded><![CDATA[<p>XYU you said a mouthful there.</p>
<p>EA is a business like any other. Why spend money on games you will not make money on when you can just ignore them and sell a new one. I would bet anyone that if EA sold a game for $10 (or even free)and every update was purchasable &#8230; you&#8217;d see games with a long shelf life and constant updates that not only reflect the &#8216;quality&#8217; of the intended game but met consumer&#8217;s needs.</p>
<p>EA is probably just shelving the game until they can milk end users for cash with in-game purchases. Like with Bad Company.</p>
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