Command and Conquer 3 Tiberium Wars Update 1.08-ViTALiTY
Guys from ViTALITY released the seventh update for Command and Conquer 3: Tiberium Wars a few moments ago. This just proves my theory, that this game was extremely buggy and untested at the time of release, but all these patches and updates already made it way more stable and enjoyable. The whole purpose of the patch 1.08 is fixing one single unit called Scrin Mothership. As usuaully, release contains both update and crack. There’s no more info available right now, the official website still doesn’t say a word about this update.

Release name: Command.and.Conquer.3.Tiberium.Wars.Update.1.08-ViTALiTY
Size: 7 MB, vty-0104.zip
Protection: SecuROM 7.33.0014

Comments(44)
NFO : http://pastebin.ca/672479
where the hell is the crack for bioshock…im so desperate that i’m actually considering going into a store and just steal the game, worked in the past.
Actually it’s not been very much bug fixes but balance issues.
I don’t see a thing about this release on newstorrents.
Love this game.
do we have to install previous updates too? or are they cumulative?
Actually the patch is not included, Vitality tells you to use the autoupdater and then copy the crack
@emjay I think it’s cumulative, but I can’t guarentee it though
I am a huge fan of cnc games, but nothing compares to RA2: Yuris revenge. Best gameplay ever.
@ MorningStar: those were the days
@13. I guess it depends on the systems played on. As Stalker oringal was perfect for me, crashed about once i’d say. CnC3 also played perfect, but I agree that Two Worlds was less than desirable gameplay. Seems all you guys are just very egocentric, try reading the reviews of some other people first
Where do you place the files for the crack in the diectory?
@ Kyle…
where to place the crack ….
go the the root directory… Electronic Arts then open the sub folder “RETAIL” .. then place the crack in the respective version of the update up have installed…
Example you have installed 1.07 update… replace the .dat file in that folder.
ENjoy
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igor no we wont do it u are a bad man
where can i downlaod this patch? as my auto download ingame dont work.
thanks
Game is boring even on the hardest level, Nukes would of been nice.I deleted the game a couple months ago. It had a nice interface and cool graphics, but the sound was still crap. I never could getting working properly. I hope if they make another CNC, they actually have a storyline that doersnt suck.
i actually deinstalled it and now i play supreme commander and c&c generals. more fun units…
c&c3 is more or less the flop of 2007, considering the hype and that it’s more or less a nice interface without a decent game…
did i write ‘more or less’ twice in the same sentence? lol
My special thx for the Vitality team, i play serius this game but my dvd reader is broke, so i need the crack to train. Thx a lot guys !
1.07 just came out and works.
wtf is with 1.08??
LOL EA are gay!
ViTALiTY is so cool, they come out the crack so fast, I love ViTALiTY!
This is the download of CNC3 1.08 no-cd patch from ViTALiTY: http://rapidshare.com/files/51654110/Command.and.Conquer.3.Tiberium.Wars.Update.1.08-ViTALiTY.rar.html
I can’t agree with those guys saying that this game ain’t no good. Imo it’s clearly the best strategy game in a long time. And you could hardly call it a flop….
will a legit regular CnC3 cdKey work for installing the Kane edition?
Version 1.07 Patch Notes – July, 2007
==================================================================
This patch for Command & Conquer 3 Tiberium Wars enables the Mod
SDK, fixes several bugs, and makes some balance changes.
· The Mod SDK installer will only work with the 1.07 patch. The
Mod SDK installer is for the user to create customizable maps,
units, AI, UI, and much more. Visit commandandconquer.com for more
information and to download the Mod SDK.
· A custom map launcher screen has been added to launch single
player custom maps. This is found under the Skirmish button in
the Main Menu.
· Replay browser has been converted into a general game browser.
There is a tab for launching replays and a tab for launching Mods.
· Fixes for various cheats have been put into place. Please be
advised that players attempting to tamper with the game may cause
online matches to automatically desync.
· Fixed a bug that wouldn’t allow GDI projectile shells to track
targets properly.
· Fixed a bug that caused the Scrin Drone Platform to self-
destruct when coming in contact with an enemy upgraded Scrin
Annihilator Tripod.
· Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod
Decoy Army support power that allowed them to crush enemy units.
· Fixed a bug where support powers, Scrin Tiberium Vibration Scan
and Nod Radar Jamming Missile, deducted twice the amount of
credits indicated.
· Fixed errors that caused some players to experience unexpected
problems due to copy protection.
· Scrin Mothership will now take 8 seconds to deploy over the
Scrin Signal Transmitter, where it will be unselectable by user
but can be attacked by opponent. Scrin Mothership speed has been
increased by 33%. Weapon chain reaction delay increased by 1 sec.
· GDI Pitbull health reduced by 20%. Mortar given a scatter radius
of 50. Mortar upgrade cost increased to 2000 from 1000.
· Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when
destroyed or sold.
· Cranes for all 3 factions can no longer build defensive
structures or superweapons.
· Harvesters’ rate of collecting Tiberium has been made equal
across all factions. Harvesters will now unload at the refinery
before moving to a new Tiberium field.
· John Freeman and James Geiger credited for Mastering Lab work.
· TransGaming Inc. credited for Macintosh conversion.
YO where is Medieval II: Total War Kingdoms – FLT
U guys sleeping or what?
============
Cranes for all 3 factions can no longer build defensive
structures or superweapons.
========================
The MOST radical and IMO most stupid change. Balance is kept up, not changed, while removing an integral part of any fallback-plan in case your Main base is annihilated. How am I supposed to defend myself if all the money I have is enough to build a few defense systems an a refinery, but I cannot build any defense without HQ ?
It makes games shorter, true, but so much more boring.
qwerty
done
checking only
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