C# Game Programming Cookbook for Unity 3D, 2nd Edition-P2P
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.
New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems.

C# Game Programming Cookbook for Unity 3D, 2nd Edition-P2P
English | 2021 | ISBN-13: 978-0367321703 | 316 Pages | True PDF | 6.54 MB
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C# Game Programming Cookbook for Unity 3D, 2nd Edition-P2P
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