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Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter-P2P

Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.

Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter-P2P
English | 2020 | ISBN: 978-1484258989 | 263 Pages | PDF, EPUB| 22.18 MB
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  1. wineo
    May 20th, 2020 | 12:01

    v

  2. Oryad,
    May 20th, 2020 | 12:01
  3. wineo
    May 20th, 2020 | 12:02
  4. YTSTYA
    May 20th, 2020 | 14:52
  5. Matbb
    May 21st, 2020 | 11:48

    Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic’s Substance Painter-P2P

    http://katfile.com/ipqygg9yw6ps/Beginning_PBR_Texturing.rar.html

  6. admin
    May 23rd, 2020 | 06:28

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